Introducing MankalaEngine
João Gouveia <[email protected]> Tue, 23 Jul 2024 17:57:56 +0100
| Newsgroups | gmane.comp.kde.devel.games |
|---|---|
| Message-ID | <CAHaGaweL2nEEZ4KYFT6+9gmFx3Px=fKzn3SQu5MPWsBTNea6bw@mail.gmail.com> |
--000000000000d6ee79061ded1025 Content-Type: text/plain; charset="UTF-8" Hi everyone, I've been developing MankalaEngine, a library for creating computerized opponents for Mancala games, as part of my GSoC project. In the coming weeks, I'll be developing a GUI for playing Mancala that uses this engine, with the objective of integrating both projects into KDE. You can check out the library at MankalaEngine <https://invent.kde.org/joaotgouveia/mankalaengine>. Any feedback is greatly appreciated. If you're interested, you can also check out my blog posts documenting the library's development at joaotgouveia.com. --000000000000d6ee79061ded1025 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable <div dir=3D"ltr"><p>Hi everyone,</p><p>I've been developing MankalaEngi= ne, a library for creating computerized opponents for Mancala games, as par= t of my GSoC project.</p><p>In the coming weeks, I'll be developing a G= UI for playing Mancala that uses this engine, with the objective of integra= ting both projects into KDE.</p><p>You can check out the library at <a rel= =3D"noreferrer" href=3D"https://invent.kde.org/joaotgouveia/mankalaengine">= MankalaEngine</a>. Any feedback is greatly appreciated.</p><p>If you're= interested, you can also check out my blog posts documenting the library&#= 39;s development at <a rel=3D"noreferrer" href=3D"https://joaotgouveia.com"= >joaotgouveia.com</a>.</p></div> --000000000000d6ee79061ded1025--