Re: Compiling under craft on windows

"Friedrich W. H. Kossebau" <[email protected]> Sat, 20 Jun 2020 11:50:11 +0200
Newsgroups gmane.comp.kde.devel.kdevelop
Organization KDE
Message-ID <8441077.azpJDZUnfN@klux>
Hi Chris,

small chance is no-one currently subscribed or actively reading this 
development list is into Windows and, for that, Craft.

In case no-one replies here, please try to get in contact with the Craft 
community, see https://community.kde.org/Craft#Getting_in_Touch
There have been Craft developers interested in KDevelop before (thus the 
existing scripts), so hopefully they should help you to update & fix them.

Am Samstag, 20. Juni 2020, 06:09:15 CEST schrieb Chris:
<snip>
> There are other issues that occur
> 
> If I comment the require out of kdevelop.py to skip qtwebengine
> 
> Then compilation fails for multiple libraries due to the git command git
> clone git://anongit....
> 
> It appears anongit now requires https: and is ignoring git requests. There
> are a number of cmake files still referencing the git:// protocol so
> compilation fails at each of these

Yes, KDE has in the last weeks migrated to a new repo system, as part of which 
repo urls and protocols were changed. Some places & scripts still need to 
catch up, and seems you hit some. The Craft team should know best which ones 
they want to use in their scripts.

Cheers
Friedrich