Re: A couple of problems with KoShapePaste
Dmitry Kazakov <[email protected]>
| Newsgroups | gmane.comp.kde.devel.koffice |
|---|---|
| Message-ID | <[email protected]> |
On Thu, Nov 4, 2010 at 2:09 PM, Thomas Zander <[email protected]> wrote: > On Thursday 4. November 2010 11.58.26 Dmitry Kazakov wrote: > > > > It brings the first question, why KoShapePaste::process() first sets > > > > the parent of the shape (uses way a) ) and then adds the same shape > > > > into a controller (using way b) )? Why can't it just add this shape > to > > > > the controller in the end of the function? > > > > > > This way it ensures the parent is who it should be, instead of > > > anticipating what the pure virtual controller would do. > > > > Ok then, but why does it set the parent in the beginning of the function > > and add it to the controller in the beginning of the function? Isn't it > > possible to write these two lines together one-under-the-other-one? I > mean > > not to split them with this big loop in the middle. > > I agree, this seems to have grown apart over time, it would make more sense > to > move that setParent down and make it into one modular part again. > Ok, i'll try to make a patch for this =) Yes, it would be slow as you need to iterate over all shapes for every > paint. > > The most typical way stuff is painted is in a small square. For example if > you > have a text shape with a blinking cursor. The square thats repainted is > 10x20 > pixels or so. > Using the rtree its easy and cheap to find out which shapes this square > intersects with and thus which need to be called to repaint. Any other way > takes too much time as you need to iterate over all shapes in a document. > For a > big document this can be thousands of shapes. > Hmm... I see.. -- Dmitry Kazakov _______________________________________________ koffice-devel mailing list [email protected] https://mail.kde.org/mailman/listinfo/koffice-devel