Re: Will kopete be ported to kf5?

Luigi Toscano <[email protected]> Wed, 07 Feb 2018 12:27:20 +0100
Newsgroups gmane.comp.kde.devel.kopete
Message-ID <[email protected]>
On Wednesday, 7 February 2018 09:43:27 CET Pali Roh=E1r wrote:
> On Thursday 01 February 2018 21:06:05 Luigi Toscano wrote:
> > Pali, bugzilla email works for many developers and this is the first ti=
me
> > that I heard issues with that. If it does not work with your email, it's
> > possible to redirect the notifications to a mailing list (like this; it
> > works for example for Okular).
>=20
> Emails from bugzilla are sent but mangled, which are hard to view/filter
> or process. I reported this bug and nobody want to fix it:
> https://bugs.kde.org/show_bug.cgi?id=3D359603

=46or reference, the change applied (the address of emails from bugzilla=20
contains [email protected]) are needed to avoid rejections from majo=
r=20
email providers. It's bad and sad, but it's as it is.

> > Also, you can periodically check queries on the website for updated/new
> > bugs.
> Yes, I have custom saved searches and occasionally do that.
>=20
> > Given that contributors expect to use bugzilla, not looking at it is not
> > doing a favor to the community.
>=20
> Sorry, but I really do not have enough time to deal with buggy software
> which makes my work even harder. And also I do not have time to hack my
> MDA+MUA to start repairing "hard-to-process" kde bugzilla emails.

What exactly breaks your workflow? Bugzilla provides headers with all the=20
information, if needed (and kmail shows some of them). You see the name of =
the=20
person. I receive bugs from bugzilla too, either through emails or directly=
=2E=20
How does the workflow is broken exactly ?

>=20
> I got answer that I should ignore emails RFCs (e.g. RFC5322), but sorry
> all my email software is written according RFC2822 or RFC5322. Therefore
> I cannot easily ignore them.

That's not all the story and the problem is more complicated. Not implement=
ing=20
the change means rejected emails. Sad, I don't like it too, but I don't see=
=20
how this specific change is impacting any bugzilla workflow heavily.

=2D-=20
Luigi