Comments on Lighting tutorial

Olivier Saraja <[email protected]>
Newsgroups gmane.comp.kde.devel.kpovmodeler
Organization LinuxGraphic.Org
Message-ID <[email protected]>
Hi Luis,

> I guess i was missunderstood when i mentioned smaller pics. What I meant
> was not reducing quality of the picture, although that might help in some
> cases. What I meant was that there was a lot of wasted empty space on the
> pictures. For instance more than 50% of plane-tree-expanded.png is just a
> lot of white space that is just distracting. The same happens for instance
> in
> sphere-dialog.png and other dialogs.

I'm the one who misunderstood what you were meaning... Andeas told me about 
the full anti-aliasing I use that blur the pics, too. He told me that he'll 
make the snapshots required.

> Very good tutorial. It covered almost everything.

Thanks!

> I just have two comments:
>         some of the images are partially in french.

I know, I have to redo them... The tutorial is still in "beta": that's why I 
wished comments ;o)

>         You don't explain media interaction and media attenuation. Was that
> on purpose or you just forgot it?

well, as I already said before, I'm still in learning stage with pov and 
kpovmodeler. For now, I still don't figure what is a media... I still have to 
read the documentation, even I did already, partially. If you have hints or 
short explanations, I'll be glad to read about them, of course ;o)


-- 
Amicalement,
Olivier Saraja
<http://www.linuxgraphic.org>
<http://www.blender-cafe.org>

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