RE: Busy but happy

CARVALHO Luis Passos <[email protected]>
Newsgroups gmane.comp.kde.devel.kpovmodeler
Message-ID <[email protected]>
Hi Olivier,

> 
> Question 1: I can't use image map (i.e., using a jpeg picture 
> as a texture) for 
> any of the primitives in my actual version of kpm (still 0.2, 
> as I can't access 
> CVS). Could someone write me a short guideline about 
> achieving this feat, even 
> minimally? At home, each time, Preview and Render ends in a 
> Povray exit error 
> code but I don't know if it's because I lack skill or because 
> there's a bug of 
> some sort. Should I send to someone a source example file and 
> a screenshot of 
> the error message?
> 

Possible things:
	Image file type not accepted by povray. I'm not sure jpeg is
accepted.
	Povray is unable to find the file you specified (paths).

Could you please send me:
	The error message povray gives.
	The povray file generated.

> Question 4: will we ever have a fillet, chamfer, rounding, 
> corner set of tools 
> to work the intersection of objects involved in CSG? It would 
> be soooo cool!
> 

This could be very hard. Maybe a plugin could do it at some point.
Just don't expect it for all types of objects.

> You'll hear soon from me about the tutorial #03 about CSG :o)

Can't wait. :)

> 
> Cheers,
> Olivier
> 

Hope to hear from you soon,
Luis

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