Re: Update to ChangeLog
luis <[email protected]>
| Newsgroups | gmane.comp.kde.devel.kpovmodeler |
|---|---|
| Message-ID | <[email protected]> |
On Saturday 28 September 2002 07:46, Andreas Zehender wrote: > > Uh, yes. > What features are new to the 1.0 version? > Only the view layouts come to my mind. Aren't there any secret new features > you added? > Ahh, yes, well... uhmmm... ahhhh... Yup, view layouts it is. Oh yes! And the documentation! > > I think the best solution would be to support only 3.5 in the gui and both > 3.1 and 3.5 in separate import/export format plugins (or both in one > plugin). The 3.1 plugin must then make additional validation of the scene > to check if it is compatible with POV-Ray 3.1. > > You can safetly change any POV-Ray serialization code as we have still the > 3.1 version in the HEAD branch. If the import/export plugin is finished, I > will move all povray serialization methods into a separate plugin. > > Therefore the member variables can't be used directly in these methods any > more. If you implement new or change existing ones, use the get* methods. > Will do. > Some ideas I had recently: > The properties views for lathe, prism, sor and bicubic patch are quite > crappy. What if the points are listed in a listbox. The control point > selection and the selection in the list box would be synchronized, what > means you can select and deselect control points in the properties view. > IMHO that would be a great improvement. > The list box is a good idea. Also, have you considered having a 2d view specialized for this type of objects. Girams editor for suface of revolution is, IMHO, easier: http://www.giram.org/images/screenshot2.jpg Regards, Luis List archive and information: http://mail.kde.org/mailman/listinfo/kpovmodeler-devel