Some ideas for KPM

Daniel Matthews <[email protected]>
Newsgroups gmane.comp.kde.devel.kpovmodeler
Organization 3-e.net
Message-ID <[email protected]>
1. Variables, Def. and use in any box that takes a numerical value, plus math.
	e.g. 10.5 + myWidth / 3
2. Deactivated objects and activation sets - so let you render part of a scene

3. Object arrays - 3d, both rectangular and polar

4. Integration of fundamental macros like the lighting and sunlight pos. etc.

5. Instant World Tool, ground plane - sky - sun - clouds - sea/water etc.
	actually a set of these including a Photo Studio setup would be a handy menu.

(more ideas to come, plus a demo scene I'm working on.)




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