Re: Want to contribute
Andreas Zehender <[email protected]>
| Newsgroups | gmane.comp.kde.devel.kpovmodeler |
|---|---|
| Message-ID | <[email protected]> |
Hi On Tuesday 28 January 2003 20:15, CARVALHO Luis Passos wrote: > > Hi all! > > Hi! > > > different directories. And I don't want to move the buildin POV-Ray > > functionality to a plugin, as plugins can be deactivated. > > Why? It can be a plugin and it is added by default. > However, lets imagine we start providing export for other renderers as > well. What if the user doesn't want to use povray? > > If he has an output plugin for his renderer available why would he need to > load povray's output plugin? Hrrm, errr, grumble... You are right > If we separate the povray export code from the objects (IMHO we should), > then, there is nothing in the objects or anywhere else that depends on > povray being installed right? The povray parser (for input) is already > totally isolated. We could do that after I finished the import/export plugin framework which will be the next after the view framework. The nice thing at the moment is that we can follow the inheritance hierarchy with the Base::serialize calls. > I really think kpovmodeler can be generalized for any renderer. I've been > looking at renderman language specs. > The only real pain is that the concepts of texture, normals and media, as > well as light (povray) are completely different from shaders (renderman). > However, it is possible to develop shaders that implement most if not all > of these things just like povray has them. > > Granted it would be a bit of work but we could have a modeller that works > with both renderman based renderers and povray, which is not that common. > > Am I aiming too high? Any volunteers to join the project? ;-) > > I hope to get my ISDN card working this afternoon. Seems to work. At least with automatic dialing. But I don't trust these things. I will have to plug the cable off at night in case my computer starts and dials into the net :-) > > PS: KDE 3.1 is out. Those who haven't yet upgraded to an RC can now upgrade > and get the brand new kpovmodeler 1.0. :) Yes, yes, yes, go get it!!! Andreas -- -------------------------------------------------- Andreas Zehender, Dipl. Ing. (BA) Student, 10th semester computer science http://www.azweb.de [email protected] | [email protected] -------------------------------------------------- List archive and information: http://mail.kde.org/mailman/listinfo/kpovmodeler-devel