Article in Inter.net (Was: RE: Bug 51471- Possible bugfix)
CARVALHO Luis Passos <[email protected]>
| Newsgroups | gmane.comp.kde.devel.kpovmodeler |
|---|---|
| Message-ID | <[email protected]> |
> -----Original Message----- > From: Andreas Zehender [mailto:[email protected]] > Sent: sexta-feira, 7 de Março de 2003 19:42 > To: [email protected] > Subject: Re: Bug 51471- Possible bugfix > [snip] > I think the rules belong to the objects, not the renderers > and that's what the > insert rules system was designed for. Each plugin that adds > new objects adds > the insert rules for these objects. > I don't want the scene to become invalid if you change the renderer. > I see. Well, we could add the base ruleset used to the scene specification, but I agree with you that the rules belong to the objects, not the renderer or kpovmodeler. It would be just a way to make it easier for a user to use the application with a specific renderer that doesn't support the rules specified for povray. > > PS: The italian magazine inter.net has published in it's > February's edition > > an article about povray and kpovmodeler. > > I know that, but no details. > Do you have a link or some more information? > If you search for kpovmodeler in the site it will show you where the article is, however, you can't access the full article as it is for subscribers of the magazine only. This is the text I can see: "Di Daniele Medri madrid @ linuxmeeting.net Se amate il raytracing, allora amate strumenti come Pov-Ray - www.povray.org e se vi interessa quest'ultimo, non potete esimervi dal provare Kpovmodeler - www.kpovmodeler.org, un'applicazione che si interfaccia al noto engine precedentemente citato e offre notevoli strumenti di gestione e possibilità. Quando visiterete il sito indicato, e vi accingerete a scaricare il software, non dubitate del numero di versione (al momento della stesura, versione 0.2), perché lo strumento in questione è stato sviluppato nel corso di vari anni e. oltre a garantire una notevole stabilità, offre la capacità di gestire progetti 3D in maniera molto intuitiva. " Which roughly translated (by a self-taught italian-reading portugese, so forgive any mistakes as they are unintentional) should mean: "From Daniele Medri madrid @ linuxmeeting.net If you love raytracing, then you love applications like Pov-Ray - www.povray.org and if you're interested in povray, you can't avoid trying Kpovmodeler - www.kpovmodeler.org, an application that interfaces with the previously referred well-known engine and offers considerable features and possibilities. When you visit the site mentioned and manage to download the software, don't doubt of the version number (at the moment of the writing, version 0.2), because the aplication in question has been in development for several years and besides ensuring a considerable stability, offers the possibility of managing 3d projects in a very intuitive fashion." Italian speaking folk, if you would please volunteer to translate this text correctly to english so that we can post this on the site, I'm sure both Andreas and me would be very grateful. As for the full article, we'll have to wait for the next issue of inter.net to come out before we can read it or link to it. Regards, Luis List archive and information: http://mail.kde.org/mailman/listinfo/kpovmodeler-devel