Tutorial on lights
Olivier Saraja <[email protected]>
| Newsgroups | gmane.comp.kde.devel.kpovmodeler |
|---|---|
| Organization | LinuxGraphic.Org |
| Message-ID | <[email protected]> |
Hi to all. since I've finished my first tutorial (Andreas: it weighs 1 Mb due to all pictures; can send them to you for dispatching to the doc mainteners at KDE?), I'm now working on a new one named "Advanced Tutorial: a short study of lights". It deals, of course, with the different light system available. Point Light is already completed but Spot Lights gives me some difficulty with some parameters. As I understood them, here are the definition I gave: "Falloff: this value is equal to half the emitter's cone angle. The greater the value, the wider the beam and the surface lighted. Please note that this value must be lesser than or equal to 90. With a falloff of 90 degrees, the emitter behaves a surface emitter instead of a beamer. Tightness: this value is a way to specify the fuzziness of the border of the lighted area. A low value indicates a very sharp border, while a high value indicates a very blurred border. The value is ranged from 0 to 90." I am correct on these? And I failed to find a definition for Radius, even if I thought it as obvious at first hand... I suppose povray has a documentation with all these parameters already defined. Is that true? Where can I find it? -- Cheers, Olivier Saraja <http://www.linuxgraphic.org> <http://www.blender-cafe.org> List archive and information: http://mail.kde.org/mailman/listinfo/kpovmodeler-devel