Re: Radiosity and Photons
Leon Pennington <[email protected]> Mon, 8 Sep 2003 05:07:47 +0100
| Newsgroups | gmane.comp.kde.devel.kpovmodeler |
|---|---|
| Message-ID | <[email protected]> |
>But I think it would be messy to have three photon objects. So maybe I should >put the photon light settings in the Light object? I'm a bit stuck on what to >do. I sorted it out in the end. TextureMapEdit gave me the clues, simple moved the dialog selection code into displayObject and everthing worked!. -- Leon Pennington "The most likely way for the world to be destroyed, most experts agree, is by accident. That's where we come in; we're computer professionals. We cause accidents." Nathaniel Borenstein. List archive and information: http://mail.kde.org/mailman/listinfo/kpovmodeler-devel