Re: Radiosity and Photons

Leon Pennington <[email protected]> Mon, 8 Sep 2003 05:07:47 +0100
Newsgroups gmane.comp.kde.devel.kpovmodeler
Message-ID <[email protected]>
>But I think it would be messy to have three photon objects. So maybe I should 
>put the photon light settings in the Light object? I'm a bit stuck on what to 
>do.

I sorted it out in the end. TextureMapEdit gave me the clues, simple moved the 
dialog selection code into displayObject and everthing worked!.

-- 
Leon Pennington

"The most likely way for the world to be destroyed, most experts agree, is by 
accident. That's where we come in; we're computer professionals. We cause 
accidents." 
 Nathaniel Borenstein. 


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