New in CVS: Mesh
Leon Pennington <[email protected]> Tue, 23 Sep 2003 23:47:33 +0100
| Newsgroups | gmane.comp.kde.devel.kpovmodeler |
|---|---|
| Message-ID | <[email protected]> |
I've added the mesh object, with the inside vector so it also does the solid mesh stuff. I've been looking at mesh2, I think I'm just stuck on how to implement it. I'm not sure which path to take. Long lists of indices and faces in the propeirties view seems like a really bad idea. then how to incorparate the texture stuff as well. Hmmm. I'll think some more. I was going to implement the UV mapping options, unless theres something more urgent I should work on? -- Leon Pennington "The most likely way for the world to be destroyed, most experts agree, is by accident. That's where we come in; we're computer professionals. We cause accidents." Nathaniel Borenstein. List archive and information: http://mail.kde.org/mailman/listinfo/kpovmodeler-devel