RE: Adding new things

"CARVALHO Luis Passos" <[email protected]> Wed, 24 Mar 2004 16:27:53 -0000
Newsgroups gmane.comp.kde.devel.kpovmodeler
Message-ID <[email protected]>
Hi!

Fine by me. Time is a limited commodity for all of us lately, it seems.

My current development is focusing on the object library and fleshing out the dcop interface when I need to take a break from that.

Regards,
Luis

> -----Original Message-----
> From: Leon Pennington [mailto:[email protected]]
> Sent: quarta-feira, 24 de Março de 2004 16:26
> To: KPovDevel
> Subject: Adding new things
> 
> 
> Hi everyone,
> 
> I've been a little busy lately on other things, but I've 
> solved them now. So 
> back to KPM. Since I still don't seem to be receiving mail 
> properly, I'll be 
> watching the logs for the mailing list rather than relying on 
> the things 
> coming through here. So if I take some time to reply, you'll know why.
> 
> I'm going to concentrate on KPM for the moment rather than 
> the plugin, So I've 
> been making alist of things I'd like to do.
> 
> 1. Get mesh working as was suggested by Andreas. (Mesh2?)
> 2. Adding missing keywords like double_illuminate, no_image etc..
> 3. Other objects.
> 4. text Highlighting for Raw povray.
> 
> I hope to get a lot of stuff done before the next release. Is 
> this Okay with 
> everyone? or should I be focusing my efforts on some other pieces?
> 
> I've also been taking a good look at CSG libs and other 
> things, but I think to 
> get it to work successfully, would require a little reworking 
> on the drawing 
> side ( line and points don't give enough info for this to 
> work ). and more 
> functions from graphicalObject ( i.e inside outside etc. ). 
> If I have time I 
> would like to give it a try, but I think getting everthing 
> else in is more 
> important at the moment.
> 
> -- 
> Leon Pennington
> 
> "Programming, it's an art form that fights back."
> 
> List archive and information: 
> https://mail.kde.org/mailman/listinfo/kpovmodeler-devel
> 

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