Re: KPOV - want to help...
Haakon Meland Eriksen <[email protected]> Tue, 31 Jan 2006 09:02:22 +0100
| Newsgroups | gmane.comp.kde.devel.kpovmodeler |
|---|---|
| Message-ID | <[email protected]> |
Hi, Michael! I'm a regular kpov-user, willing to test new functionality, and it would be wonderful if you could help the team. I would recommend your first stop to be Friedrich A. Lohmueller's descriptions and tutorials for POV-ray 3.6.1 at http://www.f-lohmueller.de/pov_tut/pov__eng.htm Friedrich has done outstanding work, covering nearly everything in a visually pleasing manner, from the basics, the more advanced and animations using splines. Just trying to follow his examples with kpovmodeler will show you what is missing - recommended approach! Hints - GUI enhancement: * generally do away with the need for RAW POV * how to add includes (documentation issue?) * how to do some of Friedrich's declarations (documentation issue?) * how to construct a POV-ray while loop without using RAW POV * how to construct a spline declaration to use in animation, see Friedrich's example * how to add the clock variable to an object * how to save animation frames with different names I would recommend the POV-ray 3.6.1 documentation at http://www.povray.org/documentation/view/3.6.1/212/ as your second stop. Cheers, Haakon List archive and information: https://mail.kde.org/mailman/listinfo/kpovmodeler-devel