D14783: [scenes/opengl] Correctly draw shadows when corner tiles are missing

Vlad Zagorodniy <[email protected]>
Newsgroups gmane.comp.kde.devel.kwin
Message-ID <[email protected]>
zzag marked 4 inline comments as done.
zzag added inline comments.

INLINE COMMENTS

> davidedmundson wrote in scene_opengl.cpp:2337
> Why this change? We've redistributed topRight so using it should be fine?

Sorry, didn't notice this comment.

That's to handle the case when top.width() is smaller than distance between top-left and top-right corner in the texture atlas.

REPOSITORY
  R108 KWin

REVISION DETAIL
  https://phabricator.kde.org/D14783

To: zzag, #kwin
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