D14783: [scenes/opengl] Correctly draw shadows when corner tiles are missing

David Edmundson <[email protected]>
Newsgroups gmane.comp.kde.devel.kwin
Message-ID <[email protected]>
davidedmundson added a comment.


  We're being inconsistent in what we correct from the client.
  
  In the other thread, the bug of left being wider than topleft causing a gap was considered the clients fault and not kwin's problem.
  But here we're going out of our way to support top being thinner than bottom.
  
  It all seems to have ended up just as messy as before. Lets ship this and hope we never have to touch the shadow code again.

REPOSITORY
  R108 KWin

REVISION DETAIL
  https://phabricator.kde.org/D14783

To: zzag, #kwin, davidedmundson
Cc: abetts, davidedmundson, kwin, mkulinski, ragreen, jackyalcine, Pitel, iodelay, bwowk, ZrenBot, lesliezhai, ali-mohamed, hardening, jensreuterberg, sebas, apol, mart
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