D14688: [libkwineffects] Expose getting/setting activeFullScript to scripted effects

David Edmundson <[email protected]>
Newsgroups gmane.comp.kde.devel.kwin
Message-ID <[email protected]>
davidedmundson updated this revision to Diff 40978.
davidedmundson added a comment.


  Rebase to older QScriptEngine
  
  Tests are agnostic to the engine and so still pass

REPOSITORY
  R108 KWin

CHANGES SINCE LAST UPDATE
  https://phabricator.kde.org/D14688?vs=40070&id=40978

BRANCH
  scriptengine_animation

REVISION DETAIL
  https://phabricator.kde.org/D14688

AFFECTED FILES
  autotests/integration/effects/scripted_effects_test.cpp
  autotests/integration/effects/scripts/fullScreenEffectTest.js
  autotests/integration/effects/scripts/fullScreenEffectTestMulti.js
  libkwineffects/anidata.cpp
  libkwineffects/anidata_p.h
  libkwineffects/kwinanimationeffect.cpp
  libkwineffects/kwinanimationeffect.h
  scripting/scriptedeffect.cpp
  scripting/scriptedeffect.h

To: davidedmundson, #kwin, zzag
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