D16447: [libkwineffects] Introduce timeline redirect modes
Vlad Zagorodniy <[email protected]>
| Newsgroups | gmane.comp.kde.devel.kwin |
|---|---|
| Message-ID | <[email protected]> |
zzag created this revision.
zzag added a reviewer: KWin.
Herald added a project: KWin.
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zzag requested review of this revision.
REVISION SUMMARY
The redirect modes control behavior of the timeline when its direction
is changed at the start or target position. For example, consider the
following piece of code:
TimeLine timeLine(1000ms, TimeLine::Forward);
timeLine.setDirection(TimeLine::Backward);
What should happen when the direction of the timeline was changed to go
backward? Should the current value of the timeline go from 1 to 0, or
should the timeline stop its "execution"?
In the relaxed mode, the timeline will go from 1 to 0.
In the strict mode, the timeline will stop its execution.
Different effects may prefer different modes for source and target
positions. For example, most C++ effect would prefer relaxed mode for
source position, and strict mode for target position. On the other side,
scripted effects(AnimationEffect) would prefer strict mode for source
position, and relaxed mode for target position(because of set).
REPOSITORY
R108 KWin
REVISION DETAIL
https://phabricator.kde.org/D16447
AFFECTED FILES
autotests/libkwineffects/timelinetest.cpp
libkwineffects/kwineffects.cpp
libkwineffects/kwineffects.h
To: zzag, #kwin
Cc: kwin, mkulinski, ragreen, jackyalcine, Pitel, iodelay, bwowk, ZrenBot, lesliezhai, ali-mohamed, hardening, jensreuterberg, abetts, sebas, apol, mart