D16802: effects: attempt to screenshot on OpenGL ES 2.0 instead of failing
Bhushan Shah <[email protected]>
| Newsgroups | gmane.comp.kde.devel.kwin |
|---|---|
| Message-ID | <[email protected]> |
bshah added a comment. Ah, now that I read code of `GLRenderTarget::blitFromFramebuffer` this makes sense, This code path is executed only when `blitSupported` is true. Which makes it crash. But on adreno devices somehow I get working screenshot even without framebufferBlit by just doing glReadPixels. REPOSITORY R108 KWin REVISION DETAIL https://phabricator.kde.org/D16802 To: bshah, #kwin, davidedmundson, graesslin Cc: graesslin, kwin, mkulinski, ragreen, jackyalcine, Pitel, iodelay, bwowk, ZrenBot, ngraham, lesliezhai, ali-mohamed, hardening, jensreuterberg, abetts, sebas, apol, mart