D17716: [effects] Make current OpenGL context per each unloaded effect

David Edmundson <[email protected]>
Newsgroups gmane.comp.kde.devel.kwin
Message-ID <[email protected]>
davidedmundson accepted this revision.
davidedmundson added a comment.
This revision is now accepted and ready to land.


  Oh!  I bet it's PresentWindows!  It has a QQuickView as a member var.
  
  The non-threaded render loop will have the destructor immediately and that switches contexts.
  I just changed my render loop to non-threaded to confirm my theory - which explains why it only affected some people.

REPOSITORY
  R108 KWin

BRANCH
  make-opengl-current-context-for-each-unloaded-effect

REVISION DETAIL
  https://phabricator.kde.org/D17716

To: zzag, #kwin, davidedmundson
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