D17716: [effects] Make current OpenGL context per each unloaded effect
David Edmundson <[email protected]>
| Newsgroups | gmane.comp.kde.devel.kwin |
|---|---|
| Message-ID | <[email protected]> |
davidedmundson accepted this revision. davidedmundson added a comment. This revision is now accepted and ready to land. Oh! I bet it's PresentWindows! It has a QQuickView as a member var. The non-threaded render loop will have the destructor immediately and that switches contexts. I just changed my render loop to non-threaded to confirm my theory - which explains why it only affected some people. REPOSITORY R108 KWin BRANCH make-opengl-current-context-for-each-unloaded-effect REVISION DETAIL https://phabricator.kde.org/D17716 To: zzag, #kwin, davidedmundson Cc: davidedmundson, kwin, GB_2, mkulinski, ragreen, jackyalcine, Pitel, iodelay, bwowk, ZrenBot, lesliezhai, ali-mohamed, hardening, jensreuterberg, abetts, sebas, apol, mart