D18453: Reload Shm texture when buffer size changes
Martin Flöser <[email protected]>
| Newsgroups | gmane.comp.kde.devel.kwin |
|---|---|
| Message-ID | <[email protected]> |
graesslin added a comment. In D18453#398379 <https://phabricator.kde.org/D18453#398379>, @davidedmundson wrote: > > Could this be our firefox issue? > > That would be nice, but I'm afraid not. It's nothing in the rendering code, we can see they just stop sending us frames. I have one more idea for this: WindowPixmap keeps the buffer referenced as long as it's alive. So we basically block two buffers all the time. Maybe we could change the behavior to deep copy a used buffer, so that we can release them faster. REPOSITORY R108 KWin BRANCH subSurfaceResizePixmap2 REVISION DETAIL https://phabricator.kde.org/D18453 To: romangg, #kwin, graesslin Cc: davidedmundson, kwin, jraleigh, GB_2, mkulinski, ragreen, jackyalcine, Pitel, iodelay, bwowk, ZrenBot, ngraham, lesliezhai, ali-mohamed, hardening, jensreuterberg, abetts, sebas, apol, mart