D18453: Reload Shm texture when buffer size changes

Martin Flöser <[email protected]>
Newsgroups gmane.comp.kde.devel.kwin
Message-ID <[email protected]>
graesslin added a comment.


  In D18453#398379 <https://phabricator.kde.org/D18453#398379>, @davidedmundson wrote:
  
  > > Could this be our firefox issue?
  >
  > That would be nice, but I'm afraid not. It's nothing in the rendering code, we can see they just stop sending us frames.
  
  
  I have one more idea for this: WindowPixmap keeps the buffer referenced as long as it's alive. So we basically block two buffers all the time. Maybe we could change the behavior to deep copy a used buffer, so that we can release them faster.

REPOSITORY
  R108 KWin

BRANCH
  subSurfaceResizePixmap2

REVISION DETAIL
  https://phabricator.kde.org/D18453

To: romangg, #kwin, graesslin
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