D20621: [effects/screenedge] Support "hint-stretch-borders"
"Friedrich W. H. Kossebau" <[email protected]>
| Newsgroups | gmane.comp.kde.devel.kwin |
|---|---|
| Message-ID | <[email protected]> |
kossebau added a comment. In D20621#451747 <https://phabricator.kde.org/D20621#451747>, @davidedmundson wrote: > At some point it would be good to use the Plasma FrameSVG import. That does tiling and stretching all on the GPU in the render instead of creating giant pixmaps. Yes, that's what I initially tried to use, but I got lost over tracking pixmaps & images & resolution & final blitting and making sure to have the right parts painted, given that presence of any margins hints also brings the question what part of the border should be used for glow... so I escaped into this simple enough solution for now :) as the other code had been growing beyond the existing one in the time I gave myself. > There's another hint "hint-compose-over-border" which I don't want duplicating, because it's mental. In the case of the glow the center is also not used, so that hint would not be interesting here, or? > This fix is definitely an improvement ++ Thanks for ++ :) REPOSITORY R108 KWin BRANCH gloweffectsupportstretchborderhint REVISION DETAIL https://phabricator.kde.org/D20621 To: kossebau, #kwin, zzag, davidedmundson Cc: davidedmundson, zzag, kwin, jraleigh, GB_2, mkulinski, ragreen, jackyalcine, Pitel, iodelay, bwowk, ZrenBot, ngraham, alexeymin, lesliezhai, ali-mohamed, hardening, jensreuterberg, abetts, sebas, apol, mart