D22153: blur: Disable sRGB when the framebuffer is linear
Vlad Zagorodniy <[email protected]>
| Newsgroups | gmane.comp.kde.devel.kwin |
|---|---|
| Message-ID | <[email protected]> |
zzag accepted this revision. zzag added inline comments. This revision is now accepted and ready to land. INLINE COMMENTS > blur.cpp:134 > + GLuint prevFbo = 0; > + glGetIntegerv(GL_DRAW_FRAMEBUFFER_BINDING, (GLint *) &prevFbo); > + Please use `reinterpret_cast` instead of c-style cast. REPOSITORY R108 KWin REVISION DETAIL https://phabricator.kde.org/D22153 To: fredrik, #kwin, zzag Cc: zzag, kwin, LeGast00n, sbergeron, jraleigh, fbampaloukas, GB_2, mkulinski, ragreen, jackyalcine, Pitel, iodelay, crozbo, bwowk, ZrenBot, ngraham, alexeymin, himcesjf, lesliezhai, ali-mohamed, hardening, jensreuterberg, abetts, sebas, apol, mart