D25427: [WIP][Wayland] Allow to take full resolution screenshot when scaling is used
Méven Car <[email protected]>
| Newsgroups | gmane.comp.kde.devel.kwin |
|---|---|
| Message-ID | <[email protected]> |
meven added a comment. > GLRenderTarget::virtualScreenScale() is currently only set to screen->scale during the paint method. I guess you are evoking in your comment scene_opengl.cpp:662. There for m_backend->perScreenRendering (wayland case) SceneOpenGL::paint() calls Scene::paintScreen() that then calls effects->postPaintScreen(). I don't get how the static data at GLRenderTarget::virtualScreenScale are not available. I don't see where some other code might call postPaintScreen. I am missing something. If you could just point me to the right direction. > This is postPaint. We could set it during pre/postPaint too. I'd like to understand how to make it available to the effects. I dug D8490 <https://phabricator.kde.org/D8490> and D4948 <https://phabricator.kde.org/D4948> for inspiration. REPOSITORY R108 KWin REVISION DETAIL https://phabricator.kde.org/D25427 To: meven, davidedmundson Cc: davidre, kwin, LeGast00n, The-Feren-OS-Dev, sbergeron, jraleigh, fbampaloukas, GB_2, mkulinski, ragreen, jackyalcine, iodelay, crozbo, bwowk, ZrenBot, ngraham, alexeymin, himcesjf, lesliezhai, ali-mohamed, hardening, romangg, jensreuterberg, abetts, sebas, apol, ahiemstra, mart