D25907: [platforms/drm] Introduce Gl post-process output rotations

Roman Gilg <[email protected]>
Newsgroups gmane.comp.kde.devel.kwin
Message-ID <[email protected]>
romangg added a comment.


  In D25907#588536 <https://phabricator.kde.org/D25907#588536>, @davidedmundson wrote:
  
  > I'm happy to accept this if we include D26371 <https://phabricator.kde.org/D26371>.
  >
  > IMHO easiest is for @romangg to grab that and squash in here so history is cleanest but we can do whatever works
  
  
  Hmm, I couldn't get it to work with the MapTexture shader when I tried it. But great that you got it to work. You can put your patch on top, then we have both approaches in the history.

REPOSITORY
  R108 KWin

REVISION DETAIL
  https://phabricator.kde.org/D25907

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