D29131: [scene] Generate window quads for sub-surfaces
Vlad Zahorodnii <[email protected]>
| Newsgroups | gmane.comp.kde.devel.kwin |
|---|---|
| Message-ID | <[email protected]> |
This revision was automatically updated to reflect the committed changes. Closed by commit R108:e4b598ca8618: [scene] Build window pixmap trees before starting rendering (authored by zzag). CHANGED PRIOR TO COMMIT https://phabricator.kde.org/D29131?vs=81876&id=81878#toc REPOSITORY R108 KWin CHANGES SINCE LAST UPDATE https://phabricator.kde.org/D29131?vs=81876&id=81878 REVISION DETAIL https://phabricator.kde.org/D29131 AFFECTED FILES plugins/scenes/opengl/scene_opengl.cpp plugins/scenes/qpainter/scene_qpainter.cpp plugins/scenes/qpainter/scene_qpainter.h scene.cpp scene.h To: zzag, #kwin, davidedmundson Cc: davidedmundson, meven, apol, ngraham, kwin, Orage, cacarry, LeGast00n, The-Feren-OS-Dev, cblack, jraleigh, zachus, fbampaloukas, mkulinski, ragreen, jackyalcine, iodelay, crozbo, bwowk, ZrenBot, alexeymin, himcesjf, lesliezhai, ali-mohamed, hardening, romangg, jensreuterberg, abetts, sebas, ahiemstra, mart