Re: About some old and hard to maintain effects
Vlad Zahorodnii <[email protected]> Mon, 31 May 2021 17:22:28 +0300
| Newsgroups | gmane.comp.kde.devel.kwin,gmane.comp.kde.devel.plasma |
|---|---|
| Message-ID | <[email protected]> |
On 5/31/21 4:43 PM, Aleix Pol wrote: > Do you think these effects could be implemented using other > non-deprecated abstractions? Yes. Those effects need to render every animated window into an offscreen texture and then do their thing, e.g. map the offscreen texture on a cube or a cylinder, etc. The mechanics of getting the offscreen texture will possibly change as we progress with the scene redesign though. Cheers, Vlad > I'd say it's fine to remove them for now but I'd make sure that we are > not cornering ourselves. > > Aleix >