D29861: gnumch activities, init level after bonus fades out
Manuel Tondeur <[email protected]> Sun, 21 Jun 2020 10:54:52 +0000
| Newsgroups | gmane.comp.kde.education |
|---|---|
| Message-ID | <[email protected]> |
Supermanu created this revision. Herald added a project: KDE Edu. Herald added a subscriber: kde-edu. Supermanu requested review of this revision. REVISION SUMMARY Reorder how a level ends (bonus, monsters and next level initialization). Before this revision, directly after eating the last operation, the next level was generated while the bonus was showing up. Now, the monsters are stopped and the bonus is shown simultaneously. And only after the bonus is fading away, the next level is generated. REPOSITORY R2 GCompris REVISION DETAIL https://phabricator.kde.org/D29861 AFFECTED FILES src/activities/gnumch-equality/Gnumch.qml To: Supermanu Cc: kde-edu, narvaez, apol