Re: First release of Knights from Extragear (and Git)

Albert Astals Cid <[email protected]>
Newsgroups gmane.comp.kde.devel.internationalization-and-documentation,gmane.comp.kde.extra-gear
Message-ID <[email protected]>
A Dimecres, 1 de desembre de 2010, Miha Čančula va escriure:
> It is a little late for the Release-early-release-often mentality, but I
> believe that Knights [0],[1] is in a stable state and should be officially
> released soon. However, I am completely new to this, and due to it being in
> extragear and hosted on git.kde.org, I can't find any complete instructions
> or checklist for this. So if I'm doing something wrong, please tell me. If
> I'm missing something, or I should post somewhere else, let me know as
> well.
> 
> 
> I would like to notify especially the translators. I don't know what kind
> of a deadline is usual for application like this, so could someone from
> the translation team advise me on that? I would set it to something like
> two weeks (meaning a release around 15. December), but if that's two
> short, I'll postpone it.

Two weeks for an extragear app is usually ok as warning time, the more the 
better of course ;-)

Albert

> 
> There has been little change to translatable strings (apart from new themes
> and their descriptions), and there are already some fully translated
> languages. One necessary change is to change the version in documentation
> to 2.2.0, but otherwise there's not much new.
> 
> Thank you very much,
> Miha
> 
> 
> [0] https://projects.kde.org/projects/extragear/games/knights
> [1] http://kde-apps.org/content/show.php/Knights?content=122046 (before
> moving to Extragear)
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