Re: extragear/graphics/gwenview

Angelo Naselli <[email protected]>
Newsgroups gmane.comp.kde.gwenview
Message-ID <[email protected]>
Alle 15:17, lunedì 26 marzo 2007, Aurelien Gateau ha scritto:
> On Sun, 25 Mar 2007 21:14:58 +0000, Angelo Naselli <[email protected]> wrote:
> > SVN commit 646489 by anaselli:
> > 
> > Now jpeg with exif info can be managed for printing without scaling as
> > well.
The only problem is that new cameras have too big pictures mine
for instance seems to have 32.5cm x 43.3 cm and that means it
has to be shrinked anyway...
> > Please Aurélien take a look at it.
> 
> Sounds great, thanks!
> 
> Only a few nitpicks:
> - JPEGContent follows Qt naming convention of not prefixing getters with "get"
eheh I didn't use that because i thought it could have been confused :) 
> - The code in the two getters is almost identical. It could probably be merged like this:
that's right.
 
> dotsPerMeterX() {
>   return dotsPerMeter("XResolution");
> }
> 
> dotsPerMeterY() {
>   return dotsPerMeter("YResolution");
> }
> 
> dotsPerMeter(const QString& keyName) {
> 	Exiv2::ExifKey keyResUnit("Exif.Image.ResolutionUnit");
> 	Exiv2::ExifData::iterator it = d->mExifData.findKey(keyResUnit);
> 	if (it == d->mExifData.end()) {
> 		return 0;
> 	}
> 	int XRes = it->toLong();
> 	Exiv2::ExifKey keyXResolution("Exif.Image." + keyName");
> 	it = d->mExifData.findKey(keyXResolution);
> 	if (it == d->mExifData.end()) {
> 		return 0;
> 	}
> 	// The unit for measuring XResolution and YResolution. The same unit is used for both XResolution and YResolution.
> 	//     If the image resolution in unknown, 2 (inches) is designated.
> 	//         Default = 2
> 	//         2 = inches
> 	//         3 = centimeters
> 	//         Other = reserved
> 	const float INCHESPERMETER = (100. / 2.54); 
> 	switch (XRes) {
> 	case 3:  // dots per cm 
> 		return (it->toLong() * 100); 
> 	default:  // dots per inch 
> 		return (it->toLong() * INCHESPERMETER); 
> 	}
> 
> 	return 0;
> }
> 
> What do you think about this?
It sounds good to me, I committed what i tested last night, to have it in svn...
you know time is coming ;)

I can do the changes, not tonight though. Feel free to commit it.

Thanks,
	Angelo

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