Re: What version of KDevelop for Centos 6.6?

Kevin Funk <[email protected]>
Newsgroups gmane.comp.kde.users.kdevelop
Message-ID <3164467.LzkzXajsGI@kerberos>
On Thursday, 7 September 2017 16:51:02 CEST Nick Savoiu wrote:
> HI Kevin, yes; I've built KDE/KDevelop before. Will the AppImage need any
> other libraries (KF5, etc)? Nick

Nope, it's completely self-contained. Just try.

If you want to build from source (to fix issues or just for fun), then please 
check out Craft and get in touch with us:
  https://www.kdevelop.org/contribute-kdevelop

Regards,
Kevin
 
>     On Thursday, September 7, 2017, 12:12:12 AM PDT, Kevin Funk
> <[email protected]> wrote:
>  On Thursday, 7 September 2017 01:51:27 CEST Nick Savoiu wrote:
> > Hi all, I poked around the mailing list archive but did not see anything
> > on
> > this topic (not easy to search) I'm moving from Centos 5.9 to Centos 6.6
> > and want to continue running KDevelop on it.
> 
> Did you build KDevelop yourself before? Anyhow, the latest version of
> KDevelop (5.1.2 at this point) should be good to go for this distro.
> 
> The easiest and quickest solution would be to go with the AppImage we
> provide: https://www.kdevelop.org/download
> 
> Just download, make it executable, run.
> 
> > What's a good version for it
> > (including building from scratch)? I've looked at KF5 and QT5 but they
> > seem
> > to be hard to build/install on Centos 6.6.
> 
> For compiling yourself (if you really want to):
> 
> If there are no packages for KF5/Qt5 for that system I'd recommend trying
> Craft (a user space package manager) for building all the dependencies on
> your system:
>   https://community.kde.org/Craft
> 
> We're still lacking documentation how to install Craft on Linux, but you can
> follow the instructions for macOS at this point.
> 
> After setup, all you need to do is:
>   craft kdevelop
> 
> I've never tested it on CentOS myself, but it's worth trying. If you
> experience any problems please join the #kdevelop IRC channel on Freenode
> and we can try to help.
> 
> > Would a KDevelop 4.x be easy to
> > build?
> 
> Definitely not, I wouldn't go that route.
> 
> Regards,
> Kevin
> 
> > Thanks,Nick


-- 
Kevin Funk | [email protected] | http://kfunk.org
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