Re: What version of KDevelop for Centos 6.6?
Kevin Funk <[email protected]>
| Newsgroups | gmane.comp.kde.users.kdevelop |
|---|---|
| Message-ID | <3164467.LzkzXajsGI@kerberos> |
On Thursday, 7 September 2017 16:51:02 CEST Nick Savoiu wrote: > HI Kevin, yes; I've built KDE/KDevelop before. Will the AppImage need any > other libraries (KF5, etc)? Nick Nope, it's completely self-contained. Just try. If you want to build from source (to fix issues or just for fun), then please check out Craft and get in touch with us: https://www.kdevelop.org/contribute-kdevelop Regards, Kevin > On Thursday, September 7, 2017, 12:12:12 AM PDT, Kevin Funk > <[email protected]> wrote: > On Thursday, 7 September 2017 01:51:27 CEST Nick Savoiu wrote: > > Hi all, I poked around the mailing list archive but did not see anything > > on > > this topic (not easy to search) I'm moving from Centos 5.9 to Centos 6.6 > > and want to continue running KDevelop on it. > > Did you build KDevelop yourself before? Anyhow, the latest version of > KDevelop (5.1.2 at this point) should be good to go for this distro. > > The easiest and quickest solution would be to go with the AppImage we > provide: https://www.kdevelop.org/download > > Just download, make it executable, run. > > > What's a good version for it > > (including building from scratch)? I've looked at KF5 and QT5 but they > > seem > > to be hard to build/install on Centos 6.6. > > For compiling yourself (if you really want to): > > If there are no packages for KF5/Qt5 for that system I'd recommend trying > Craft (a user space package manager) for building all the dependencies on > your system: > https://community.kde.org/Craft > > We're still lacking documentation how to install Craft on Linux, but you can > follow the instructions for macOS at this point. > > After setup, all you need to do is: > craft kdevelop > > I've never tested it on CentOS myself, but it's worth trying. If you > experience any problems please join the #kdevelop IRC channel on Freenode > and we can try to help. > > > Would a KDevelop 4.x be easy to > > build? > > Definitely not, I wouldn't go that route. > > Regards, > Kevin > > > Thanks,Nick -- Kevin Funk | [email protected] | http://kfunk.org
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