Re: Fwd: Building kdevelop on Windows 10 with MinGW/gcc
Kevin Funk <[email protected]> Mon, 27 Jul 2020 11:44:51 +0200
| Newsgroups | gmane.comp.kde.users.kdevelop |
|---|---|
| Message-ID | <2034215.irdbgypaU6@kerberos> |
On Monday, 27 July 2020 10:42:29 CEST René J.V. Bertin wrote: > On Sunday July 26 2020 16:07:27 Russell Haley wrote: > >C:\Users\russh\CraftRoot\etc\blueprints\locations\craft-blueprints-kde\extr > >agear\kdevelop\kdevelop\kdevelop.py failed: > >extragear/kdevelop/kdevelop requries libs/qt5/qtwebengine, but it is not > >supported on 2 > > I don't know which version you're trying to build, but last time I checked > KDevelop doesn't *require* QtWebEngine (thank goodness). If QWE is not > available it will (would) still fall back to using QtWebKit; you can also > trigger this by adding > > -DCMAKE_DISABLE_FIND_PACKAGE_Qt5WebEngineWidgets=OFF This should be: -DCMAKE_DISABLE_FIND_PACKAGE_Qt5WebEngineWidgets=TRUE Regards, Kevin > to your CMake arguments. You'll probably want to install the "rebooted" > QtWebKit version (version 5.212.0 alpha4 or so). > > Personally I patch KDevelop so it uses the much cheaper (and more limited) > QTextBrowser for the embedded doc viewer plus an external viewer for Qt > (and KF5) documentation. No idea how well that would work under MSWin but > if you're interested you can contact me off-list. > >own toolset with llvm-mingw [1]. I can cross compile on FreeBSD if > >necessary, but I'd like to be able to pick at the kdevelop code on my > >laptop. > > Have you considered setting up Microsoft's Linux subsystem? > > R. -- Kevin Funk | [email protected] | http://kfunk.org
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