Re: Fwd: Building kdevelop on Windows 10 with MinGW/gcc

Kevin Funk <[email protected]> Mon, 27 Jul 2020 11:44:51 +0200
Newsgroups gmane.comp.kde.users.kdevelop
Message-ID <2034215.irdbgypaU6@kerberos>
On Monday, 27 July 2020 10:42:29 CEST René J.V. Bertin wrote:
> On Sunday July 26 2020 16:07:27 Russell Haley wrote:
> >C:\Users\russh\CraftRoot\etc\blueprints\locations\craft-blueprints-kde\extr
> >agear\kdevelop\kdevelop\kdevelop.py failed:
> >extragear/kdevelop/kdevelop requries libs/qt5/qtwebengine, but it is not
> >supported on 2
> 
> I don't know which version you're trying to build, but last time I checked
> KDevelop doesn't *require* QtWebEngine (thank goodness). If QWE is not
> available it will (would) still fall back to using QtWebKit; you can also
> trigger this by adding
> 
> -DCMAKE_DISABLE_FIND_PACKAGE_Qt5WebEngineWidgets=OFF

This should be:
  -DCMAKE_DISABLE_FIND_PACKAGE_Qt5WebEngineWidgets=TRUE

Regards,
Kevin


> to your CMake arguments. You'll probably want to install the "rebooted"
> QtWebKit version (version 5.212.0 alpha4 or so).
> 
> Personally I patch KDevelop so it uses the much cheaper (and more limited)
> QTextBrowser for the embedded doc viewer plus an external viewer for Qt
> (and KF5) documentation. No idea how well that would work under MSWin but
> if you're interested you can contact me off-list.
> >own toolset with llvm-mingw [1]. I can cross compile on FreeBSD if
> >necessary, but I'd like to be able to pick at the kdevelop code on my
> >laptop.
> 
> Have you considered setting up Microsoft's Linux subsystem?
> 
> R.


-- 
Kevin Funk | [email protected] | http://kfunk.org
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