Re: GUI scaling rendered KDevelop useless on Windows 10
René J.V. Bertin <[email protected]> Tue, 14 Sep 2021 16:34:51 +0200
| Newsgroups | gmane.comp.kde.users.kdevelop |
|---|---|
| Message-ID | <3212552.7ahFAJjhp0@bola> |
On Monday September 13 2021 13:05:30 Ingvar Tj=F8stheim wrote: >KDevelop seems to get stuck with scaled-up fonts and GUI when I switch= to the laptop display. You mean when you move its window back and forth a few times, or do you= actually disconnect the external screen? >Switching back and forth a few times seems to "pump up" the GUI size t= o where the buttons now occupy the majority of the screen and the progr= am is useless. Do other KDE or Qt applications show this issue? I've already been annoyed myself by the scaling feature in Win10 but us= e that OS so little that I don't exactly remember how I got it out of m= y way (probably set it to 1:1 since I don't have crazy-hi-res screens).= Maybe it's worth checking if you can set the scaling of your external = screen manually (at the OS level) to something appropriate and see if t= hat addresses the "pumping" effect. If you (can) build kdevelop yourself you could check if disabling `AA_U= seHighDpiPixmaps` (in app/main.cpp) has any effect; you could be seeing= an interference between Qt's builtin support for high DPI screens and = support already built into the OS. R.