Re: latest binaries questions
Jaime Casanova <[email protected]> Mon, 30 Sep 2019 12:51:50 -0500
| Newsgroups | gmane.comp.lang.4gl.aubit.general |
|---|---|
| Message-ID | <CAJKUy5jSMG12obCX_7e233tM6yR16wPZrHxS=xk-8Z0qSfPzcw@mail.gmail.com> |
On Mon, Sep 30, 2019 at 12:40 PM Jaime Casanova <[email protected]> wrote: > > On Mon, Sep 30, 2019 at 9:19 AM Mike Aubury <[email protected]> wrote: > > > > The Windows build is hideously out of date, but I don't use windows for Aubit4GL development so its not a high priority for me. > > For Linux - I always recommend compiling from source is a reasonable excuse for my tardiness :) > > > > As for compiled code - no - code for Linux needs to be compiled on Linux. > > You would need to generate the output for windows on window. > > > > would i have problems if i compile my app using the old aubit > binaries? or should i try to compile 1.5.1 on windows? > is there a way to run the app in a linux server and show the output > (interface) on windows? ala FGLSERVER? > found an old answer from you saying that "export DISPLAY=..." should do the trick, it also mentions a remote_client. VDC can run in a different machine than the application server? -- Jaime Casanova www.2ndQuadrant.com Professional PostgreSQL: Soporte 24x7 y capacitación _______________________________________________ Aubit4gl-discuss mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/aubit4gl-discuss