Re: latest binaries questions

Jaime Casanova <[email protected]> Mon, 30 Sep 2019 12:51:50 -0500
Newsgroups gmane.comp.lang.4gl.aubit.general
Message-ID <CAJKUy5jSMG12obCX_7e233tM6yR16wPZrHxS=xk-8Z0qSfPzcw@mail.gmail.com>
On Mon, Sep 30, 2019 at 12:40 PM Jaime Casanova
<[email protected]> wrote:
>
> On Mon, Sep 30, 2019 at 9:19 AM Mike Aubury <[email protected]> wrote:
> >
> > The Windows build is hideously out of date, but I don't use windows for Aubit4GL development so its not a high priority for me.
> > For Linux - I always recommend compiling from source is a reasonable excuse for my  tardiness :)
> >
> > As for compiled code - no - code for Linux needs to be compiled on Linux.
> > You would need to generate the output for windows on window.
> >
>
> would i have problems if i compile my app using the old aubit
> binaries? or should i try to compile 1.5.1 on windows?
> is there a way to run the app in a linux server and show the output
> (interface) on windows? ala FGLSERVER?
>

found an old answer from you saying that "export DISPLAY=..." should
do the trick, it also mentions a remote_client.
VDC can run in a different machine than the application server?

-- 
Jaime Casanova         www.2ndQuadrant.com
Professional PostgreSQL: Soporte 24x7 y capacitación


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