Re: C coding
Buck Calabro <[email protected]>
| Newsgroups | gmane.comp.lang.as400.c |
|---|---|
| Organization | midrange.com |
| Message-ID | <[email protected]> |
On 2/12/2014 1:55 PM, Jon Paris wrote: > Just a couple of quick comments - why C ? Other than folks writing operating systems is anyone using it that much any more when there's C++? I think it depends a lot on what one is doing. In my personal case, it's not a complex enterprise app; more like a simple 'hey, go decode these fluid data structures and stuff it all into an RPG-compatible DS'. Classing that up is more overhead than I like to spend. Maybe I'm being naive in thinking that plain C is easy enough to maintain for this sort of application. But then there's my background. I use plain C for programming PIC micros, so I'm quite comfortable dealing with data structures close to the metal. Maybe I've got blinders on (against C++) because of that. > As to training the C folks in RPG - we've done a lot of that lately and most of them love it. Just ensure that you ONLY show them free-form and that you keep them well away from SEU. Free-form and RDi only! I'd love to read a blog on how EMACS programmers get on with RDi. I assume that vi programmers don't. :-) --buck -- This is the Bare Metal Programming IBM i (AS/400 and iSeries) (C400-L) mailing list To post a message email: C400-L-Zwy7GipZuJhWk0Htik3J/[email protected] To subscribe, unsubscribe, or change list options, visit: http://lists.midrange.com/mailman/listinfo/c400-l or email: C400-L-request-Zwy7GipZuJhWk0Htik3J/[email protected] Before posting, please take a moment to review the archives at http://archive.midrange.com/c400-l.