Re: Use GDDM in C on OS/400
<rob-VGj5NKMg/[email protected]> Tue, 25 Jul 2023 19:31:41 +1000
| Newsgroups | gmane.comp.lang.as400.c |
|---|---|
| Message-ID | <[email protected]> |
Patrik, Early RPG III experiences - yes, they were a few years ago now. Jon, I was close, there is a conversion, but not by the compiler. From the manual: Floating-point numbers: In the RPG/400 language, floating-point numbers cannot be defined. Therefore, you should use packed decimal or zoned decimal fields. The data is converted to floating-point when you call a graphics routine using CALL GDDM. -----Original Message----- From: C400-L <[email protected]> On Behalf Of Patrik Schindler Sent: Tuesday, 25 July 2023 6:56 PM To: Bare Metal Programming IBM i (AS/400 and iSeries) <[email protected]> Subject: Re: [C400-L] Use GDDM in C on OS/400 Hello Robert, Am 24.07.2023 um 22:49 schrieb rob-VGj5NKMg/[email protected]: > not relevant for Patrick and his project, unless he uses an RPG III example, in which case he should follow the doco. The RPGIII examples I found all went through: - Does it compile with RPGIII? - Shove it through CVTRPGSRC Afterwards, especially the definitions made much more sense to me. :-) I've forgotten most of my early experiences with RPGIII. I specs? E specs? Ugh! ;-) :wq! PoC -- This is the Bare Metal Programming IBM i (AS/400 and iSeries) (C400-L) mailing list To post a message email: [email protected] To subscribe, unsubscribe, or change list options, visit: https://lists.midrange.com/mailman/listinfo/c400-l or email: [email protected] Before posting, please take a moment to review the archives at https://archive.midrange.com/c400-l. -- This is the Bare Metal Programming IBM i (AS/400 and iSeries) (C400-L) mailing list To post a message email: [email protected] To subscribe, unsubscribe, or change list options, visit: https://lists.midrange.com/mailman/listinfo/c400-l or email: [email protected] Before posting, please take a moment to review the archives at https://archive.midrange.com/c400-l.