Re: Window in 2nd pgm?
Justin Taylor <[email protected]>
| Newsgroups | gmane.comp.lang.as400.rpg |
|---|---|
| Message-ID | <CAJu8Sp9zEM51Ni+kVJezyUvYFdhN0vhppBiW09VACer+E0p5OQ@mail.gmail.com> |
It looks like I was wrong. The QsnRtvMod API does work to detect the screen size from the calling program. Thanks guys! On Thu, Aug 28, 2025 at 8:22 AM Charles Wilt <[email protected]> wrote: > Yes the code Mark linked to shows the check being called from the popup > window. > > TLDR; > The key to making our popup window display in the correct mode requires the > following steps: > > > 1. The (popup) display file should be user open (UsrOpn on the F spec) > so that we can set the size mode before the file is opened > 2. Detect the current screen mode size by using the Screen_SizeIs27x132 > functio > 3. Set the display mode size of our popup window program to the current > mode > 4. Open the display file > 5. Display the popup screen > > Ignore what's being done in the test driver. > > The QsnRtvMod API mentioned by another poster won't work, it simply tells > you if a display supports 27x132. > I've used that to display a message asking the user to call the help desk > to get their session reconfigured as I had a new application that only > worked on 27x132. > > HTH, > Charles > > > -- This is the RPG programming on IBM i (RPG400-L) mailing list To post a message email: [email protected] To subscribe, unsubscribe, or change list options, visit: https://lists.midrange.com/mailman/listinfo/rpg400-l or email: [email protected] Before posting, please take a moment to review the archives at https://archive.midrange.com/rpg400-l. Please contact [email protected] for any subscription related questions.