Re: Window in 2nd pgm?

Patrik Schindler <[email protected]>
Newsgroups gmane.comp.lang.as400.rpg
Message-ID <[email protected]>
Hello,

Am 28.08.2025 um 19:47 schrieb x y <[email protected]>:

> *DS3 (and its sibling CAPITAL FIELD LABELS) *looks* old-fashioned: it shrieks "legacy" and is digital fingernails on an electronic chalkboard.

A very pictured description. I almost get goose bumps! :-D

> Figuring out how to mix *DS3 and *DS4 is, IMO, the wrong problem to solve (unless you're stuck with a 3rd party app).

I only partly agree.

If you have a *DS3 screen with only a few elements, those will look even more "lost" on the increased area of *DS4. This is naturally a question of esthetics and personal taste.

How practical mixing *DS3 and *DS4 can be, is also a question of the terminal or emulator being used. Automatically resizing emulator windows can be annoying. And like my 3486, despite it not supporting *DS4. ;-)

But admit, all in all, it's yammering on a high level.

:wq! PoC


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