Re: Window in 2nd pgm?
Patrik Schindler <[email protected]>
| Newsgroups | gmane.comp.lang.as400.rpg |
|---|---|
| Message-ID | <[email protected]> |
Hello, Am 28.08.2025 um 19:47 schrieb x y <[email protected]>: > *DS3 (and its sibling CAPITAL FIELD LABELS) *looks* old-fashioned: it shrieks "legacy" and is digital fingernails on an electronic chalkboard. A very pictured description. I almost get goose bumps! :-D > Figuring out how to mix *DS3 and *DS4 is, IMO, the wrong problem to solve (unless you're stuck with a 3rd party app). I only partly agree. If you have a *DS3 screen with only a few elements, those will look even more "lost" on the increased area of *DS4. This is naturally a question of esthetics and personal taste. How practical mixing *DS3 and *DS4 can be, is also a question of the terminal or emulator being used. Automatically resizing emulator windows can be annoying. And like my 3486, despite it not supporting *DS4. ;-) But admit, all in all, it's yammering on a high level. :wq! PoC -- This is the RPG programming on IBM i (RPG400-L) mailing list To post a message email: [email protected] To subscribe, unsubscribe, or change list options, visit: https://lists.midrange.com/mailman/listinfo/rpg400-l or email: RPG400-L-request-+hD5IHI5Xscn3HwCXmMcX9BPR1lH4CV8@public.gmane.org Before posting, please take a moment to review the archives at https://archive.midrange.com/rpg400-l. Please contact support-FMtJrHiV//lnDLsaKlm4mFaTQe2KTcn/@public.gmane.org for any subscription related questions.