Re: CCSID - RPG issues

Gad Miron <[email protected]> Thu, 26 Feb 2026 14:01:23 +0200
Newsgroups gmane.comp.lang.as400.rpg
Message-ID <CAFj_=c2ctg8DBexpOb6KTAsw3NsrCGyW16Xp2uXh-cc=0VpWkQ@mail.gmail.com>
Hello Barbara

Thanks for the extended checking...

UTF8 Hebrew presents no problem since it translates , in the built-in RPG
conversion,
to CCSID(424) without issues.

The problem lies with Spanish, French, Chinese,Russian, Greek, Arabic  etc.

As to the truncation in %subst , will deal with it when reach that bridge

Gad



> date: Wed, 25 Feb 2026 08:03:19 -0500
> from: Barbara Morris <[email protected]>
> subject: Re: CCSID - RPG issues
>
> On 2026-02-25 5:41 a.m., Gad Miron wrote:
> > Hello Barbara
> >
> > The (source) ds_NMMLIMP2.ITEMNAME looks OK - I'll check again though
> >
> > Does %sbst function "knows" how to deal with a VARLEN data?
> >
> > I'll check the CHARCOUNT thing.
> >
>
> %subst understands VARLEN data.
>
>     ds_NMWRKR.ITEMNAME8 = %subst(ds_NMMLIMP2.ITEMNAME :1 : 128) ;
>
> But I don't think you should use %SUBST here.
>
> The target field ds_NMWRKR.ITEMNAME8 has a length of 128 so if the
> source field ds_NMMLIMP2.ITEMNAME has data that is longer than 128, it
> would be automatically truncated.
>
> If the source field ds_NMMLIMP2.ITEMNAME has data that is shorter than
> 128, the %SUBST would fail with RNX0100 ("Length or start position is
> out of range for the string operation"). The start and length for %SUBST
> refer to the current VARLEN length so 128 would not be allowed unless
> the length of the source is 128 or greater.
>
> Use an ordinary assignment instead:
>     ds_NMWRKR.ITEMNAME8 = ds_NMMLIMP2.ITEMNAME;
>
> But this assignment without %SUBST would still be a problem if the data
> in ds_NMMLIMP2.ITEMNAME is longer than 128 bytes and bytes 128 and 129
> contain a 2-byte Hebrew character. ds_NMWRKR.ITEMNAME8 would only get
> the first byte of that character (in CHARCOUNT STDCHARSIZE mode).
>
> I did a little experiment with some CCSID 424 (Hebrew) data and all the
> Hebrew characters were 2 bytes in UTF-8. It seems likely that would be
> true of all Hebrew characters. If your source string has a mixture of
> Hebrew (2-bytes per character) and non-Hebrew (1-byte per character), I
> think you'd have a 50/50 chance of having invalid data in the target
> string after the assignment in STDCHARSIZE mode.
>
> Adding CHARCOUNTTYPES(*UTF8) and then doing the assignment in CHARCOUNT
> NATURAL mode would allow RPG to handle the UTF-8 data correctly and
> possibly only assign the first 127 bytes instead of splitting the last
> character.
>
> --
> Barbara
>
>
>
>
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