Re: [stack] Re. what's the point of cat-like ?
"William Tanksley, Jr" <[email protected]> Mon, 4 Jan 2010 22:46:54 -0800
| Newsgroups | gmane.comp.lang.concatenative |
|---|---|
| Message-ID | <[email protected]> |
chris glur <[email protected]> wrote: > When it's too hard to explain, they revert to "try it, you'll like it", > or the new buzz-phrase: "good experience". Yup, understood. > Previously when I queried/criticised "what's the point of cat-like?", > I got hysterical threats of being cut-off the mailing list. Has that > happened, or has it just fizzled ? Don't worry -- I never considered throwing you off the list before this. So clearly, the hysteria level wasn't bad enough then. > My crit/prompt gave good results > in widening my OWN view. For those who can understand, here a paste of > my preliminary design notes towards a cat-like labour saver:- Cool! I hope it's a lot of fun -- I'm having fun with my own concatenative toy (although mine's a LOT less practical than the one you're thinking about here). > Q. are there, for cat-like design, any published: 'axioms', 'patterns'; > rather than "this feels good"? Yes; but it's generally under the rubric of specific languages. Factor has some idioms of its own; Forth has a LOT (see the "1x Forth" talk Chuck Moore gave). -Wm