Re: Getting object code directly from code server
Lukas Larsson <[email protected]>
| Newsgroups | gmane.comp.lang.erlang.general |
|---|---|
| Message-ID | <CAP3zBqPEmjcynadyuFmP0HwSmfXWeCF4tNULTz++DK+rq6L4Bg@mail.gmail.com> |
Hello! No, it is not possible because after the beam code is loaded it is not kept in memory, and it is not possible to re-create the original beam code from the loaded code. So if you need to keep track of dynamically created code, you need to build something yourself that does that. Lukas On Wed, Sep 1, 2021 at 8:57 AM Devon Estes <[email protected]> wrote: > Hello all, > > Is it at all possible to get the current object code for a module directly > from the code server? `code:get_object_code/1` returns information from the > beam files in the code path and not from the code server itself, and so if > there are modules that are dynamically compiled and loaded with > `code:load_binary/3` that doesn't work. > > Cheers, > Devon >