Re: Faster bounded random integers
"Richard O'Keefe" <[email protected]>
| Newsgroups | gmane.comp.lang.erlang.general |
|---|---|
| Message-ID | <CABcYAd+dCiQOXOSanmD2Pvk_iOpRor3c2k9zgqzQ2xfpj01p0g@mail.gmail.com> |
On Tue, 14 Sept 2021 at 03:51, Thomas Depierre <[email protected]> wrote: > > Generating an unbiased random integer in a range 0..N where N is not a power of two requires rejection sampling. > > `rand` uses the "Java" algorithm for this as far as i can tell (could not find a better name). https://github.com/erlang/otp/blob/master/lib/stdlib/src/rand.erl#L150 > > Daniel Lemire presents a good analysis of the current field in https://arxiv.org/abs/1805.10941 and then propose a "near divisionless" algorithm that should provide speedup. This could already provide interesting results. > > A few days ago, the Swift team came up with an algorithm that: > - never divides > - avoids rejection sampling entirely > - achieves a theoretically optimal bound on the amount of randomness consumed to generate a sample > - delivers actual performance improvements for most real cases > > https://github.com/apple/swift/pull/39143 > > Am I understanding this right ? As far as i can tell, our expert is Raimo Niskanen. > > The EEF would be interested in funding me trying to explore the potential gains and possibly implement it for `rand`. Would this be of interest ? I expect the maintenance to be relatively low, this is not a lot of SLOC > > Thomas Depierre > Schedule a meeting with me