Re: Assembler or machinecode.
Chris Walton <[email protected]>
| Newsgroups | gmane.comp.lang.forth.colorforth |
|---|---|
| Message-ID | <[email protected]> |
Thats a neat idea :) On Apr 9, 2005 1:36 PM, Robert Patten <[email protected]> wrote: > Dr Nick Maroudas wrote: > > > On Apr 8, 2005 07:43 PM, Chris Walton wrote: > > > > You know, bootsectors etc. can be written in forth if > > you compile16-bit code (one block different) and just > > insert a hard jump > > > > > > On Apr 8, 08:08 PM, Terry Loveall wrote: > > > > While porting 4word to linux I encountered the above > > problem of inline opcode compilation without comments. > > (snip) > > Rather than putting together a sub-set of an assembler, > > I just commented the new inline opcodes with their Intel > > memnonics. Maximum efficiency of size and readability. > > > > Old 16-bit definition: > > macro : 2* [ $ e0d166 L ] 3, ] ; > > > > New 32-bit definition: > > macro : 2* [ $ e0d1 L ( shl eax,1) ] w, ] ; > > > > The really tough discipline is keeping the comments up > > to date... > > Regards, > > Terry Loveall > > > If we put an assembler into colorForth it should be an > edit time aid that is an extension of the editor. > As yellow assembler words are executed they are inserted > at the edit cursor as comments with the machine code. > > Entering: > : 2* [ shl eax,1] ; > would appear as: > : 2* [ $ e0d1 L ( shl eax,1) ] w, ; > in the source. > > The assembler is optional in the editor and is not needed at load time. > The assembler is just a programming aid and not need if implemented > this way. > > Robert > > --------------------------------------------------------------------- > To unsubscribe, e-mail: [email protected] > For additional commands, e-mail: [email protected] > Main web page - http://www.colorforth.com > > -- Chris Walton arke on irc.freenode.net