RE: Activity

"Jonathan Bachrach" <[email protected]> Wed, 3 Aug 2005 19:37:59 -0400
Newsgroups gmane.comp.lang.goo.general
Message-ID <[email protected]>
> -----Original Message-----
> From: Scott Graham [mailto:[email protected]]
> Sent: Tuesday, August 02, 2005 7:36 PM
> To: Jonathan Bachrach
> Subject: Re: [Googoogaga] Activity
> 
> Hi again,
> 
> On 8/2/05, Jonathan Bachrach <[email protected]> wrote:
> > I have to say that you caught me at a good time.  I've been
> experimenting
> > with both multimedia apps written in C and experimental languages for
> new
> > paradigms of computation.  I intentionally departed from goo to free
> myself
> > to concentrate on the tasks at hand and to not be unduly biased.  I am
> now
> > ready to integrate the results of my research back into goo.
> 
> That sounds pretty exciting. Has any of that research been presented
> anywhere? 

I presented at LL4 and the talk is on

  ll4.csail.mit.edu

I'm also working on a series of languages for programming sensor networks
and ultimately amorphous computers.

> I'd be curious to read about it. One of the things that
> C/C++ are especially bad at is dealing with, which is quite common in
> games, is the concept of time or things occuring over many frames. The
> code ends up being very clumsy just because it's not really possible
> to extend the language in a coherent way to deal with that.

I'm still working on that sort of support but Gooze and other similar
languages make a large part of dealing with time easier.

> > I'm very excited about getting goo apps to run on xbox/psp etc!  What
> does
> > someone need to be able to develop code for such a system?  How would I
> get
> > started?
> 
> Officially, you have to be a licensed developer, and buy a piece of
> development hardware. For PSP though, there's a "homebrew" scene that
> has done a decent port of GCC. If you have or can find a regular
> consumer PSP that is firmware revision 1.50 or 1.0 (1.50 is pretty
> common), it's easy to set up. You basically install cygwin under
> Windows, and then there's an "autobuild" script which wget's gcc and
> some utilities, builds them and sets you up with an SDK and a build
> environment. You can get the autobuild script from
> http://www.oopo.net/consoledev/ (the last link on the page). I'm sure
> you can ebay a PSP with the right firmware revision (1.50), or, if you
> check local electronics stores/Walmart, etc., this page
> (http://edge.i-hacked.com/archives/507) will tell you what to look for
> to make sure you get the right revision.

Do they have opengl bindings and audio support?

> > I really want to resurrect goo and fold in some changes that never got
> > released.
> 
> Ah, OK, it'll be good to have a new release. Well, I'll putz around
> with the current released version for now, just to get familiar with
> the internals a little more.

Ok.

-- jonathan


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