Re: Groovy 5 - Performance / @CompileStatic
Jochen Theodorou <[email protected]>
| Newsgroups | gmane.comp.lang.groovy.devel |
|---|---|
| Message-ID | <[email protected]> |
That would be very much appreciated. My problem is a bit the "where to
start while having something real life testable"
and maybe something like
callsite.paths = [SLOW_PATH_0, current logic]
callsite.counter = 0
callsite target = {
if (counter < THRESHOLD) {
increase counter
continue with paths[0]
} else {
continue with paths[1]
}
}
as a first step would already help a bit and would be near the final
solution I drafted in my mail as well
bye Jochen
On 13.08.25 22:11, Milles, Eric (TR Technology) via dev wrote:
> I have been following the discussion. Jochen, if you want to work
> together on a prototype for this, I can surely help.
>
> ------------------------------------------------------------------------
> *From:* Jochen Theodorou <[email protected]>
> *Sent:* Wednesday, August 13, 2025 2:28 PM
> *To:* dev-GSC0n/0aZo1d/SJB6HiN2Ni2O/[email protected] <dev-GSC0n/0aZo1d/SJB6HiN2Ni2O/[email protected]>
> *Subject:* [EXT] Re: Groovy 5 - Performance / @CompileStatic
> External Email: Use caution with links and attachments.
>
> On 10.08.25 22:59, MG wrote:
> [...]
>> 3. But, most importantly, as Jochen stated in his last reply: "Yes, in
>> the end MethodHandles are faster, but only once optimizations have
>> run. /And that takes thousands of iterations/. MG for example has
>> been hit by this."
>> 1. So he thinks he already knows what causes the performance
>> degradation when using Groovy indy, and already points out some
>> way(s) to improve this (independent of the specifics our project)...
>
> I think it is the cost of initialization. We have to keep that much
> lower than we do right now. Sadly you are the only reacting to that mail
> so far. I thought I kept it simple enough...
>
> bye Jochen
>