Re: System.Info.os

Neil Mitchell <[email protected]>
Newsgroups gmane.comp.lang.haskell.cvs.hugs
Message-ID <404396ef0511110421l730d1ad7m1a744b313a75dec9__13617.2120030553$1131711781$gmane$org@mail.gmail.com>
> mingw32 is the only native Windows build we have right now, but it's not
> inconceivable that we might have an even-more-native build in the
> future, by bypassing mingw32 altogether.
The Windows build might be made using mingw32, but it runs natively
without relying on mingw32, as far as I can tell. It certainly runs on
my windows OS without having mingw32 installed (other than the bits
ghc installes additionally).

The WinHugs is now a genuinely 100% Windows build, using Visual Studio
- only the libraries are preprocessed under Mingw32.

> I guess I'm saying mingw32 doesn't really do much harm, and it's
> "correct" in some sense, but we should also have provided #ifdef
> win32_HOST_OS for those cases when you don't care.
That would be nice.

Thanks

Neil
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