Re: light sources.
Sven Panne <[email protected]>
| Newsgroups | gmane.comp.lang.haskell.hopengl |
|---|---|
| Message-ID | <[email protected]> |
Patrick Scheibe wrote:
> I have problems to get a fixed light source. The light seems to rotate
> together with my model.
Apart from a totally black screen because of a sign error, this seems
to be the most popular bug *everybody* does. Welcome to the club! :-)
> Are there anywhere a few examples (these under GLUT/examples/....
> are not so helpful)
I haven't finished porting all the examples from the Red Book to the
new API, so this situation should improve in the future.
> where I can have a look on other peoples work?
The first place to look is:
http://www.opengl.org/developers/code/tutorials.html
The one I really like from this list is:
http://nehe.gamedev.net/
And the following has a good example for lighting, IIRC:
http://www.xmission.com/~nate/tutors.html
Cheers,
S.