Re: light sources.
Patrick Scheibe <[email protected]>
| Newsgroups | gmane.comp.lang.haskell.hopengl |
|---|---|
| Message-ID | <[email protected]> |
Thanx. I'm not all the time online and read your answer too late. Ignore my "problem-description".. I check your links Cheers Patrick Am Donnerstag, 9. Oktober 2003 17:10 schrieb Sven Panne: > Patrick Scheibe wrote: > > I have problems to get a fixed light source. The light seems to rotate > > together with my model. > > Apart from a totally black screen because of a sign error, this seems > to be the most popular bug *everybody* does. Welcome to the club! :-) > > > Are there anywhere a few examples (these under GLUT/examples/.... > > are not so helpful) > > I haven't finished porting all the examples from the Red Book to the > new API, so this situation should improve in the future. > > > where I can have a look on other peoples work? > > The first place to look is: > > http://www.opengl.org/developers/code/tutorials.html > > The one I really like from this list is: > > http://nehe.gamedev.net/ > > And the following has a good example for lighting, IIRC: > > http://www.xmission.com/~nate/tutors.html > > > Cheers, > S. > > > _______________________________________________ > HOpenGL mailing list > [email protected] > http://www.haskell.org/mailman/listinfo/hopengl