Re: light sources.

Patrick Scheibe <[email protected]>
Newsgroups gmane.comp.lang.haskell.hopengl
Message-ID <[email protected]>
Thanx. I'm not all the time online and read your answer too late.
Ignore my "problem-description"..
I check your links

Cheers
Patrick

Am Donnerstag, 9. Oktober 2003 17:10 schrieb Sven Panne:
> Patrick Scheibe wrote:
> > I have problems to get a fixed light source. The light seems to rotate
> > together with my model.
>
> Apart from a totally black screen because of a sign error, this seems
> to be the most popular bug *everybody* does. Welcome to the club! :-)
>
> > Are there anywhere a few examples (these under GLUT/examples/....
> > are not so helpful)
>
> I haven't finished porting all the examples from the Red Book to the
> new API, so this situation should improve in the future.
>
> > where I can have a look on other peoples work?
>
> The first place to look is:
>
>     http://www.opengl.org/developers/code/tutorials.html
>
> The one I really like from this list is:
>
>     http://nehe.gamedev.net/
>
> And the following has a good example for lighting, IIRC:
>
>     http://www.xmission.com/~nate/tutors.html
>
>
> Cheers,
>     S.
>
>
> _______________________________________________
> HOpenGL mailing list
> [email protected]
> http://www.haskell.org/mailman/listinfo/hopengl
lmpx.com only provides a reader for public news (NNTP) servers. It is not affiliated with the servers or forums shown here and is not responsible for the content of articles, which is written by their respective authors.