API docs for build-in openGL in GHC 6.2
[email protected] (Hans Nikolaus Beck)
| Newsgroups | gmane.comp.lang.haskell.hopengl |
|---|---|
| Message-ID | <[email protected]> |
Hi Sven, I've played with some examples given by your link, and I tried (successfully) to "port" the most primitive examples from HOpenGL distribution for use with the build-in openGL of GHC 6.2 for Mac OS. It seems there are some significant changes. Is there or will there be a description of "porting" rules or even of the whole API, because the documentation of the HOpenGL Web Sites seems to be outdated or at least not apropriate. Greetings Hans